It developed out of an experiment in creating huge rocks out of primitives, here a sphere. Lots of spheres squeezed and positioned upon each other were combined into one shape with Vue’s unique metablob ability. This form can be used as such or baked into one polygonmesh and made into real looking rock by creating a material – using a photo as base and adding displacement and fractal layers – and painting on an ecosystem of plants. In my screenshot of the program you still can see the modified spheres the rocks where build of. —Britta Jacobs
Category Nature
It’s Going to Rain
In this work I wanted to show authentic landscape The Post-Soviet realities. There are 21 560 931 polys in the scene. All models are my own. —Denis Lebedev
Cold Cold Hearth 2
The main theme is “a place that inspires you.” I started from a concept art to the final images. I made all the models. —Thiago Lima
Winter
Hi I’m Cihan Özkan and I’m from Turkey, the scene is called “Winter”. Thanks to Javier Diaz for exhibiting my work in his blog. —Cihan Özkan
Flowers in Full Bloom
In last year , I had a glance at one photograph, so I intended to describe it in CG. Due to my busy business work, I have done it until recently . I modified environment and tones, and added some drops for detail. I comparatively like softness luminous for making tranquil environment effect. —Chengbin Du
Enjoy the Rain…
…and Forget the Pain. —Vishwesh
Time Under The Trees (series)
My target was to study how different lighting conditions change the mood of an image, how materials react to nature and seasons, how light shapes and defines our environment. So, I wanted to keep the same camera shot when things are changing. It was fun for me to work on this scene, and I have learned many new things while working on it. —Alfa Smyrna
Setubal Beach
My objective was to do a realistic external scene, where I could study organic material and light. —Douglas Shimada
Prairie
This image is drawn in SketchUp 8 pro, the flowers were modeled from scratch using only SU native tools, the grass was generated with the fur plugin, the rendering process is due to V-ray 1.49.01. Environment treatment, channel correction, blur, and filters were processed in Photoshop cS5, and as the scene is made or rather was created for practice. —Alberto Constantino