This is one of the images from my diploma project “Gameworlds”, which deals with the translocation of “everyday normal people” into fictional worlds (which can happen by means of any medium like films or books, but the idea was inspired by computer games, thus the project title). For this picture I photographed the grandma and composed her with 3D elements (in this case the flying war-bike and the megapolis background), and a bit of digital painting in Photoshop, which is my main tool. Those attackers better watch their ass now, because Grandma is coming to kick it! 😉 —Dimitri Zaitsev
This was my entry for game art world challenge called ” Dominance War 5 2011 ” the HiRes version . The subject or the title was ” Rise Of Gods “. —Christopher Parnian
I won’t be original saying this but I must say that all my works are very personal to me. The ones I like most are the ones which I did quite quickly—the ones about which I knew straight from the beginning what they were gonna look like. —Adam Tredowski
I made this image for a contest called “Night Lights”. The night lights of my image are those of an ufo, silently flying above a country road. The idea was a just happened alien abduction, without witnesses. I imagine the car retrieval, the next morning: headlights shut off, battery dead and no clues about the driver… —Eder Carfagnini
This is one of the images from my diploma project “Gameworlds”, which deals with the translocation of real people into fictional worlds, both visually and as regard to contents. The idea was inspired by computer games, thus the project title. The project consists of five compositions, each at 11811x8350px, so the pictures could be printed in 100×70 cm at 300 ppi. I dressed and photographed the actors and composed them with 3D elements (in this case the entire submarine room and the tentacles), multiple other photos, and a bit of digital painting in Photoshop. In this picture I used Cinema 4D to make the submarine, Z-Brush for the tentacles, Real Flow for the water from the ceiling, and the rest is Photoshop. —Dimitri Zaitsev
Illustration, made for one of the editions of the engineering industry in Mexico. In the print version of this went to a different creature. —Aleksandr Kuskov
Creating this piece was a very liquid process. Without concept or plan, I jumped from idea to idea. Starting of with a spaceship, the skyport and sky followed shortly after. The composition slowly came to live, the colors started to develop and before I could say “finished”, I had a dreamy image. —Soenke Maeter
This battle ship is in the Matrix(movie), This ship is a next-gen style modeling for game. around 40,000 tries and 3 color textures, normal, spec map each. —Hui Cheol Sin
The fan page will be open to all those works that the people want to recommend, personal creations or works that you like and that you think they can inspire more people. See you there….
I run into some technical troubles at Facebook between the Picture of the Day page, my Personal Page and my Professional Page so sadly this option is back to the “draft board” until further notice.
I know, I know – another industrial environment with shitty weather. What can I say? I started playing around and it just happened. Maybe I secretly wish I was back home in Seattle? Yeah, doubtful, but I do rather like my sci-fi scenes to be dreary, so enjoy it for what it is and try not to get too depressed. —Jacob Charles Dietz