David’s Bow

Throughout the Middle Ages to the present day, Michelangelo’s David has been erected on its pedestal. David is 5 meters by itself, and a total of 7 meters with the pedestal. No one can reach to David as to get out in the same picture in a photo. I dreamed that David crouched on one knee with his hand extended toward a child trying to reach him. The first was posing to David in his crouched position by using a low-poly model using Zbrush to detail it for four months, using a lot of reference photos from the internet. After all, the touching hands relate to another famous painting by Michelangelo in the Sistine Chapel, the famous fragment of God and Adam.  —Taha Alkan

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Debut of King

My name is Vitalii Misiutin and am happy to to show my work “Debut of the King”. First I want to thank Javier Diaz. Javier offered me to show my work on his blog and now I’m here, thanks again!. I did this work in 2011 with Maya and 3Delight. the scene was separated into four main parts: the main object, object blur, the model of the king and backup objects. All these parts were rendered separately and were composed in Nuke. One of the pictures was rendered in Maya for 12 minutes with all the layers and passes (with a free license of 3Delight v.10.0.4) This version of 3Delight uses only two processor cores. The render time in Nuke was 46 sec. Please write your comments about what you think of the work, your opinion is very important to me.  —Misiutin Vitalii

Temptation

Before sculpting Temptation I spent quite a long time studying traditional art features to fill the gap that I was missing and mulled over for further considerable time on what I really wanted to represent. When I had clear “what” and “how”, I started the project keeping in mind a few tips that some friends suggested me (like accuracy, time optimization and animation-ready wireframe).  —Fabio Prati

Love for Light

In this image I wanted to express the human lust for “light” (any kind of light) and its meaning for life. Dark-red and strange liquid ground, surrounds the human figures, which are lost, away from the “light”.  It is a surrealistic and symbolic image to show the need and the power of freedom for the human souls.  —Adam Martinakis

Motion in Air (series)

This series of images freezes a moment of time in each dancer’s aerial maneuver, and turns their movements into static sculptures that represents their motion and style. Original shots were stock photography and stylized to fit within the scene, sculptures and sets created entirely CGi.  —Mike Campau

X-23 vs Lady Deathstrike

Diorama. here’s the Zbrush images of the piece* note that the snow is different, we changed that at the end, but I didn’t do any complete rotations with the new snow. *along with one image of the printed/cast/painted piece. Paints by Kat Sapene. Prints by Morpheus.  —Adam Ross