David’s Bow

Throughout the Middle Ages to the present day, Michelangelo’s David has been erected on its pedestal. David is 5 meters by itself, and a total of 7 meters with the pedestal. No one can reach to David as to get out in the same picture in a photo. I dreamed that David crouched on one knee with his hand extended toward a child trying to reach him. The first was posing to David in his crouched position by using a low-poly model using Zbrush to detail it for four months, using a lot of reference photos from the internet. After all, the touching hands relate to another famous painting by Michelangelo in the Sistine Chapel, the famous fragment of God and Adam.  —Taha Alkan

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Oberstgruppenführer

This character was made for the vray anniversary challenge. What the image represents is a historical moment in which the course of humanity was modified. A period where the world witnessed the evil in its purest state, luckily was left behind. The images shows Luther, a Colonel General (Oberstgruppenführer), which was the most important rank that an officer could reach.  —Sebastian Gomez

Let There Be Nerds!

This scene is about a famous hollywood director, for whom I have a great respect. Based on a moment of his trajectory that changed everything.Legend tells late in the seventies, he signed a contract in wich he traded a high salary for merchandising rights of his characters. This single decision made everything he’s pursued ever since suddenly possible, opening the gates for a whole new industry. And ultimately lead to my passion for Computer Graphics, the way that it is.  —Mauricio Salgueiro

Mafia Man

I wanted to create style of an old man. Kindd Mafia Style! Here is the final image which I used zbrush to sculpt, resurface and paint the textures. I used a simple base mesh and turned it into dynamesh. The textures are hand painted in zbrush and Final touch on the textures done in photoshop and I used maya+Mental Ray. Also used photoshop to comp the layers and corrections.  —Siamak Roshani

The Reading Corner

Hi, my name is Peter Drew, I am currently working as a Senior Digital Artist at Neoscape in New York. This piece was inspired originally by a picture in a Minotti brochure, however throughout the process, it changed into a cosy space, cluttered with memories and books. It took me about 2 weeks to finish, in my spare time outside of work. I used 3DSMax, Vray for rendering, some Zbrush and Photoshop for post. Thanks for looking.  —Peter Drew

Chaos Warrior

I am a big fan of Adrian Smith‘s work: recently I bought his book, and page after page I knew that I was looking at the source for my next 3D model. My main goal for this project was to make a single 3D static illustration as fast as I can, without caring about topology and cleanliness; also I painted and rendered it inside Zbrush, so I didn’t had to work on his UV and textures. The render has been made in a single pass using custom shaders, and in compositing I used only the depth pass to add a depth of field effect. For the final color correction and tweaking I used After Effects.  —Stefano Bernardi